Waterflow
Visualize water in terrain
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Vertex shader for model rendering. More...
Go to the source code of this file.
Functions | |
void | main (void) |
Variables | |
in vec3 | in_Normal |
Vertex normal. | |
in vec3 | in_Position |
Vertex position. | |
in vec2 | in_TexCoord |
Vertex texture coordinates. | |
out vec3 | out_Normal |
Fragment normal. | |
out vec3 | out_ObjPos |
Fragment position. | |
out vec2 | out_TexCoord |
Fragment texture coordinates. | |
uniform mat4 | VTPMatrix |
View-to-projection matrix. | |
uniform mat4 | WTVMatrix |
World-to-view matrix. |
Vertex shader for model rendering.
Used to render all height maps i.e. terrain, water and shallow water.
Definition in file terrainshader.vert.