Waterflow
Visualize water in terrain
init_Data_struct Struct Reference

Encapsulating struct for all objects read from XML file. More...

#include <xmlParsing.h>

List of all members.

Public Member Functions

 init_Data_struct (const char *XMLfile)
 Simple constructor for initialization.

Public Attributes

std::string data_filename
 path and name of dem data to be used for terrain generation.
std::vector< Flood_Fill_data * > FFData
 Vctor containing pionters to flood fill structs used for creating large scale lakes.
std::vector< FlowSource * > Flowsources
 Vector containing pointers to the Sources used for generating time varying water flows.
std::string height_load_path
 path and name of height data to load
std::string height_save_path
 path and name of height data to be saved
std::string velocity_load_path
 path and name of velocity data to load
std::string velocity_save_path
 path and name of velocity data to be saved

Detailed Description

Encapsulating struct for all objects read from XML file.

Definition at line 24 of file xmlParsing.h.


The documentation for this struct was generated from the following files:
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