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Waterflow
Visualize water in terrain
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Loads image files and processes them into usable textures. More...
#include "GL_utilities.h"#include "SDL_image.h"#include <string>Go to the source code of this file.
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| class | sdlTexture |
| Stores an image as an SDL_Surface, and binds it as a usable texture. More... | |
Loads image files and processes them into usable textures.
Definition in file sdlTexture.h.