Waterflow
Visualize water in terrain
src/shaders/simplevoxels.geom File Reference

Geometry shader to draw a simple representation of the voxel grid. More...

Go to the source code of this file.

Functions

 layout (points) in
 We get points as input.
 layout (triangle_strip, max_vertices=4) out
 We output a triangle strip.
void main ()

Variables

out vec3 exNormal
 Normal of the output billboard vertice.
out vec4 outPosition
 Position of the vertice.
out vec2 texValue
 Texture coordinates for the output billboard vertice.
uniform mat4 VTPMatrix
 Transformation matrix from View to Projection space.

Detailed Description

Geometry shader to draw a simple representation of the voxel grid.

Creates billboards that look at the camera from each point in the voxel grid

Definition in file simplevoxels.geom.

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