Waterflow
Visualize water in terrain
src/fileHandler.h
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00001 
00002 
00003 
00004 #ifndef FILEHANDLER_H
00005 #define FILEHANDLER_H
00006 
00007 #include <fstream>
00008 #include <string.h>
00009 #include <vector>
00010 #include <cstdint>
00011 
00018 class FileHandler
00019 {
00020 private:
00021     float* fArray;              
00022     int arrayLength;            
00023     int width;                  
00024     int height;                 
00025 public:
00034     FileHandler(int dWidth, int dHeight);
00035 
00041     void SaveData(std::string path);
00042 
00050     int LoadData(std::string path);
00051 
00054     float** GetArray();
00055 
00058     int GetArrayLength();
00059 
00062     int GetDataWidth();
00063 
00066     int GetDataHeight();
00067 };
00068 
00069 #endif // FILEHANDLER_H
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