Waterflow
Visualize water in terrain
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DataHandler(const char *inputfile) | DataHandler | |
getCoord(int col, int row) | DataHandler | |
getData() | DataHandler | [inline] |
getDataHeight() | DataHandler | [inline] |
getDataWidth() | DataHandler | [inline] |
getElem() | DataHandler | [inline] |
getHeightBuffer() | DataHandler | [inline] |
getTerrainScale() | DataHandler | [inline] |
giveHeight(GLfloat x, GLfloat z) | DataHandler | |
normConvCompute() | DataHandler | [private] |
readdata | DataHandler | [private] |
readDEM(const char *inputfile) | DataHandler | [private] |
terrainBufferID | DataHandler | [private] |
terrainScale | DataHandler | [private] |
~DataHandler() | DataHandler |