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Waterflow
Visualize water in terrain
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| DataHandler(const char *inputfile) | DataHandler | |
| getCoord(int col, int row) | DataHandler | |
| getData() | DataHandler | [inline] |
| getDataHeight() | DataHandler | [inline] |
| getDataWidth() | DataHandler | [inline] |
| getElem() | DataHandler | [inline] |
| getHeightBuffer() | DataHandler | [inline] |
| getTerrainScale() | DataHandler | [inline] |
| giveHeight(GLfloat x, GLfloat z) | DataHandler | |
| normConvCompute() | DataHandler | [private] |
| readdata | DataHandler | [private] |
| readDEM(const char *inputfile) | DataHandler | [private] |
| terrainBufferID | DataHandler | [private] |
| terrainScale | DataHandler | [private] |
| ~DataHandler() | DataHandler |